AI Insights · Timothy · October 2022
Top 5 Dance Games on Android in Latin America: Q3 2022
Discover the performance trends of the top 5 dance games on Android in Latin America for Q3 2022, including downloads, revenue, and active users.
In Q3 2022, the top 5 dance games on the Android platform in Latin America showcased varying performance trends in terms of downloads, revenue, and active users. Here's a detailed look at each app's metrics.
Just Dance Now from Ubisoft Entertainment saw a consistent performance throughout the quarter. Weekly revenue peaked at around $11K at the end of June and fluctuated slightly, ending the quarter close to $9.8K. Downloads experienced an upward trend mid-quarter, reaching a high of approximately 22K in mid-July, then stabilizing around 18K by the end of September. Active users mirrored this stability, peaking at nearly 50K in early August and maintaining a level above 44K towards the end of the quarter.
Dance Clash: Ballet vs Hip Hop by Coco Play By TabTale enjoyed strong download numbers, peaking at over 31K in mid-July. Revenue remained very low, with the highest weekly revenue recorded at $45 in late July. Active users fluctuated slightly but remained robust, reaching around 135K in mid-July and closing the quarter with approximately 120K users.
Ice Skating Ballerina Life, also by Coco Play By TabTale, had modest download numbers, peaking at about 11K in late August. Revenue was minimal, with a brief peak of $56 in mid-July. Active users showed a slight decline from 22.8K in early July to about 16K by the end of September.
Acrobat Star Show - Girl Power from the same publisher saw a unique trend. Downloads peaked significantly at 12K in late July but then dropped to below 300 by late September. Despite the low revenue, which peaked at $22 in early August, active users showed a significant spike to 16K in early August before stabilizing around 5.5K by the end of the quarter.
Finally, My Town: Dance School Fun Game by My Town Games Ltd maintained a steady performance in downloads, peaking at approximately 10.7K in early August and ending the quarter at around 7K. Revenue remained very low, with a peak of $12 in mid-July. Active users saw a gradual decline from about 18.3K in early July to 15.1K by the end of September.
For more detailed insights and trends, visit Sensor Tower.